UIL and State Play-by-Play

Tags: journal and think
Personhours: 240
UIL and State Play-by-Play By Aarav, Anuhya, Jai, Alex, Tanvi, Georgia, Gabriel, Trey, Vance, Leo, Arun, and Krish

Review the events of the UIL and FTC State Championships

This past week we participated in the FTC state championship and UIL state competition in Belton, Texas. Overall, we were successful, winning the Think Award at State and thus advancing to Worlds despite less-than-ideal robot performance. First, we will discuss judging and then transition into our game-by-game account. There will also be a post-mortem that will be uploaded later.

Regarding judging, all of it was done the week before the competition remotely. This meant we had to ensure that we remained on schedule because robot demonstrations are essential to virtual judging. Unfortunately, we could not show a live transfer, but we did have embedded videos depicting our robot’s functionality. Our main presentation and callbacks went well despite a few mishaps, especially regarding the key points we wanted to hit. Overall though, we were able to show our innovation and iteration processes and how TauBot connected with our game strategy and our team’s story as a whole.

As for gameplay at both events, it did not go as smoothly as we would have liked. We did face some trouble during sizing but managed to get the robot to fit. Here is a game-by-game account of each of our matches. Overall we went 1-11 and managed to transfer and score 3 times in total across both days. Some key notes to mention were that we did not have a working autonomous at all and thus did not run one in any of our matches.

Texas UIL

Match 4: 60 - 47 Loss

In the autonomous period, our robot did not move at all. During the teleop period, our robot hit one cone out of the substation, scored one cone, knocked another cone down, and grabbed the cone in intake, but the transfer didn’t work, and during the endgame, we were not able to score our beacon.

Match 7: 181 - 73 Loss

During the autonomous period, our robot did not move at all. In the teleop period, we had issues controlling UnderArm and determined that our driver synchronization needed to be worked on. In addition, our Crane was acting glitchy, and our flipper gripper wasn’t working. In the endgame, our robot was completely stationary the whole time.

Match 16: 251 - 75 Loss

During the autonomous period, our robot did not move at all. In the teleop period, we picked up a cone, put it back down, picked up a cone, and dropped it. During the endgame, the transfer worked, and we scored a cone. Some additional notes we took include that while transfer worked, it was inconsistent and slow (15-20 seconds for transfer, not including scoring).

Match 25: 144 - 20 Loss

During the autonomous period, our robot did not move at all. During teleop, our Crane was glitching again, and our UnderArm picked up a cone, but the Crane dropped it while trying to deposit it. Our Crane kept glitching in the endgame, but UnderArm worked to some degree.

Match 29: 171 - 83 Loss

During the autonomous period, our robot did not move at all. During teleop, our UnderArm struggled to pick up cones more than usual, and the transfer messed up. During the endgame, the robot demonstrated the same behavior as in teleop.

Match 34: 107 - 55 Loss

During the autonomous period, our robot did not move at all. During teleop, something went wrong in the shoulder of the UnderArm, and the robot stopped operating. During the endgame, the robot was stuck and couldn’t move due to the prior issue.

FTC State Championship

Match 9: 226 - 97 Loss

During the autonomous period, our robot did not move at all. During the teleop, we lost 20 points in penalties (our side). Our alliance partner wouldn’t let us go to the substation for cones, but we picked up a cone from the ground and scored. We picked a cone up from the substation, but the transfer didn’t work. During the endgame, we were not able to score our beacon..

Match 18: 280 - 29 Loss

During the autonomous period, our robot did not move at all. During teleop, the robot took long to recalibrate and transfer and couldn’t fully grab a cone. During the endgame, the turret started rotating. One thing to note was that referees said our sizing wasn’t proper (even though it was). We had to turn our robot 45 degrees, which contributed to the late start of recalibrating, which we later challenged but did not amount to anything.

Match 26: 110 - 97 Loss

During the autonomous period, our robot did not move at all. During teleop, we picked up a cone, the transfer worked, and a cone was scored; a cone got stuck but was transferred after a cancellation, and we scored a cone. During the endgame, the Crane got stuck on a pole.

Match 32: 111 - 79 Loss

During the autonomous period, our robot did not move at all. During teleop, we picked up a cone, but the transfer didn’t work, and this happened multiple times. We pulled from the cone stack during the endgame, but it didn’t land on the pole when we deposited them.

Match 39: 242 - 165 Loss

During the autonomous period, our robot did not move at all. During teleop, the robot wasn’t moving; it was completely stuck. However, during the endgame, the robot was still stuck in position. Some things to note are that we queued late and didn’t have time to run the full calibrate sequence and ended up stopping to stop the robot from breaking itself. We also started without calibration because we were told we would incur penalties. This is definitely something we can improve on.

Match 48: 144 - 88 Win

During the autonomous period, our robot did not move at all. During teleop, the robot got into position, grabbed a cone, and hyperextended the wrist, so we switched to using the Crane as both intake and depositing. Unfortunately, during the endgame, we couldn’t get the beacon. One thing to note is that the wrist went limp and couldn’t be corrected through manual control.

Even though TauBot was not up to par, we hope to spend the next 4 weeks fine-tuning it and truly turning it into a Worlds-level robot. More information on our takeaways and future plans will be discussed in our post-mortem, but we made it to Worlds at the end of the day.

Date | March 26, 2023