League Meet 2

Tags: journal and think
Personhours: 25
League Meet 2 By Elm, Anda, Fernando, Pavit, and Nalin

After a challenging first league meet, we returned with renewed focus and determination. Our second competition showed marked improvement with a 4-2 record, demonstrating that the lessons learned from Meet One were paying off.

Match 1: 95-24

Partnering with 23778 against blue alliance 30461 and 23913, we started strong. Our autonomous routine executed smoothly, scoring two purples and a green in the opening seconds before leaving the zone with 9 seconds remaining. In TeleOp, we maintained consistent scoring with 10 successful shots, though we continued to experience overshooting issues on occasion. Human player loading showed some difficulty, and we missed the endgame park. The first ball took approximately 40 seconds to shoot (from 2:00 to 1:36), while subsequent shots averaged 6-7 seconds each, illustrating our flywheel spin-up delay issue.

Match 2: 83-106

Teaming with 23913 against red alliance 3734 and 18227, we had a solid performance despite the loss. Autonomous was clean with three successful shots before leaving. TeleOp saw us score 8 balls with only 2 misses. Human player coordination was messy, slowing our reload cycles. We successfully parked during endgame. However, we did receive a foul for the human player transitively touching the robot since the artifact was touching the robot at the same time the human player was.

Match 3: 55-43

Partnering with 27013 against 31625 and 32324, we delivered one of our most consistent performances. Autonomous routine completed successfully, and TeleOp flow improved significantly. Human player coordination was notably better than previous matches. We scored 11 balls total with strong accuracy. However, we sacrificed parking points attempting to shoot a final ball in the closing seconds, demonstrating a strategic decision that could have gone either way in this close match.

Match 4: 51-15

Teaming with sister team 3734 against 21963 and 27013, we faced early technical difficulties. Our robot failed to move at the start of TeleOp, losing valuable seconds before getting operational at 1 minute and 46 seconds. Despite this setback and missing our autonomous leave bonus, we recovered to score 6 balls. Ball overflow issues appeared twice, and we had a brief moment stuck at the gate. We successfully parked during the endgame, showing improved driver skills from league meet 1

Match 5: 69-106

Partnering with 26644 against a strong blue alliance of 25802 and 8626, we faced intake challenges throughout the match. Our autonomous was solid, and we managed 6 successful TeleOp shots. Opening the gate at 1:14 showed good timing. We executed a successful park at the 10-second mark, demonstrating continued improvement in endgame execution.

Match 6: 58-21

Closing out the day with 31792 against 23778 and 18072, we delivered another win. Autonomous had one miss but otherwise ran smoothly. TeleOp proved challenging with the opposing alliance playing aggressive defense, resulting in some missed shots early. However, due to our limelight, our robot was able to reposition itself sometimes. We recovered to score 6 balls total.

League Meet Two demonstrated real growth. Our 4-2 record reflects not just improved mechanisms and code, but better driver skills, strategic awareness, and team coordination. The autonomous routine has become a strength rather than a liability, and parking execution during endgame showed dramatic improvement. However, the data reveals clear areas for continued development. The first-shot delay needs to be addressed, and Intake efficiency must improve to maximize scoring opportunities during the TeleOp period. For a more in-depth analysis about how our league meet 2 went, check out our SWOT analysis.

Date | December 13, 2025